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Miniaturization waa mid ka mida kaydisha; .

Memory card ama (Kaarka xasuusta), kaydiye, waa kaar elektroonic ah qalabka kaydinta maclumatka waxana loo isticmala kaydinta waxyabaha digtalka ah. badana waxa lagu isticmala qalabyo kala duwan oo ay ku jiraan digital camera(humaag tireed), mobileda gacanta, kumbuyatarka gacanta iyo MP3 players, aad ayeey u yaryar yiin waxayna awoodan in ay maclumatka hayaan bile koronto .


PC Cards (PCMCIA)waxa ahaa nocyadi ugu hereyay ee kaydisha (qaab card ahaneed) waxanu soo baxay 1990s,laakin hadda badanaa waxa lagu isticmala shirkadaha application ah si ay ula xiriraan qalabka ah I/O sidaa modems. 1990s,tiro kaydiyal ah oo ka yaryar PC Card soo baxay, ay ku jiraan CompactFlash, SmartMedia, iyo Miniature Card.

shirkadaha aadka u hormaryay kaydisha ayaa waxa ugu cadcad shirkada sony

Since 2010 new products of Sony (previously only using Memory Stick) and Olympus (previously only using XD-Card) are offered with an additional SD-Card slot.[1] Effectively the format war has turned in SD-Card's favor.[2][3][4]

Data table of selected memory card formatsEdit

Name Acronym Form factor DRM
PC Card PCMCIA 85.6 × 54 × 3.3 mm Template:No
CompactFlash I CF-I 43 × 36 × 3.3 mm Template:No
CompactFlash II CF-II 43 × 36 × 5.5 mm Template:No
SmartMedia SM / SMC 45 × 37 × 0.76 mm Template:No
Memory Stick MS 50.0 × 21.5 × 2.8 mm Template:Yes
Memory Stick Duo MSD 50.0 × 21.5 × 2.8 mm Template:Yes
Memory Stick PRO Duo MSPD 31.0 × 20.0 × 1.6 mm Template:Yes
Memory Stick PRO-HG Duo MSPDX 31.0 × 20.0 × 1.6 mm Template:Yes
Memory Stick Micro M2 M2 15.0 × 12.5 × 1.2 mm Template:Yes
Miniature Card 37 × 45 × 3.5 mm Template:No
Multimedia Card MMC 32 × 24 × 1.5 mm Template:No
Reduced Size Multimedia Card RS-MMC 16 × 24 × 1.5 mm Template:No
MMCmicro Card MMCmicro 12 × 14 × 1.1 mm Template:No
P2 card P2 Template:No
Secure Digital card SD 32 × 24 × 2.1 mm Template:Yes
SxS SxS Template:No
Universal Flash Storage UFS Template:Partial
miniSD card miniSD 21.5 × 20 × 1.4 mm Template:Yes
microSD card microSD 15 × 11 × 0.7 mm Template:Yes
xD-Picture Card xD 20 × 25 × 1.7 mm Template:No
Intelligent Stick iStick 24 × 18 × 2.8 mm Template:No
Serial Flash Module SFM 45 × 15 mm Template:No
µ card µcard 32 × 24 × 1 mm Template:Partial
NT Card NT NT+ 44 × 24 × 2.5 mm Template:No
XQD card XQD 38.5 × 29.8 × 3.8 mm Template:Partial

Overview of all memory card typesEdit

  • PCMCIA ATA Type I Flash Memory Card (PC Card ATA Type I)
    • PCMCIA Type II, Type III cards
  • CompactFlash Card (Type I), CompactFlash High-Speed
  • CompactFlash Type II, CF+(CF2.0), CF3.0
    • Microdrive
  • MiniCard (Miniature Card) (max 64 MB (64 MiB))
  • SmartMedia Card (SSFDC) (max 128 MB) (3.3 V,5 V)
  • xD-Picture Card, xD-Picture Card Type M
  • Memory Stick, MagicGate Memory Stick (max 128 MB); Memory Stick Select, MagicGate Memory Stick Select ("Select" means: 2x128 MB with A/B switch)
  • SecureMMC
  • Secure Digital (SD Card), Secure Digital High-Speed, Secure Digital Plus/Xtra/etc (SD with USB connector)
  • MU-Flash (Mu-Card) (Mu-Card Alliance of OMIA)
  • C-Flash
  • SIM card (Subscriber Identity Module)
  • Smart card (ISO/IEC 7810, ISO/IEC 7816 card standards, etc.)
  • UFC (USB FlashCard) [1] (uses USB)
  • FISH Universal Transportable Memory Card Standard (uses USB)
  • Disk memory cards:
  • Intelligent Stick (iStick, a USB-based flash memory card with MMS)
  • SxS (S-by-S) memory card, a new memory card specification developed by Sandisk and Sony. SxS complies to the ExpressCard industry standard. [2]
  • Nexflash Winbond Serial Flash Module (SFM) cards, size range 1 mb, 2 mb and 4 mb.

Video game consolesEdit


PlayStation memory card

Video game consoles use memory cards to hold saved game data. Cartridge-based systems primarily used battery-backed RAM within each individual cartridge to hold saves for that game. The Neo Geo AES, released in 1990 by SNK, was the first video game console able to use a memory card. AES memory cards were also compatible with Neo-Geo MVS arcade cabinets, allowing players to migrate saves between home and arcade systems and vice versa. Memory cards became commonplace when home consoles moved to read-only optical discs for storing the game program, beginning with systems such as the TurboGrafx-CD and Mega-CD.

Until the sixth generation of video game consoles, memory cards were based on proprietary formats; later systems have used established industry hardware formats for memory cards.

Home consoles now commonly use hard disk drive storage for saved games. though most portable gaming systems still rely on custom memory cartridges to store program data, due to their low power consumption, smaller physical size and reduced mechanical complexity.

See alsoEdit


Card Error References

  2. "Format-Krieg entschieden: SD-Card setzt sich durch" ("format-war resolved: SD-card prevails"), Chip-online, 14. January 2010
  3. "Camera trends come into focus for 2010", msnbc, 13. January.2010 "As much as the storage-format war cleared up a bit with Sony announcing that it would support SD and SDHC cards ..."
  4. "FEATURE: Playing Your Cards Right at Retail", Peter K. Burian, 4. June 2010. "Some industry observers have suggested that this development signals an end to the 'format war,' ..."
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Template:Memory Cards

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